[Workshop] LCAD Demo and Mentoring

I did another talk at LCAD on 02/22/15 for the Alumni weekend showing my workflow for creating hardsurface highpoly meshes in Max and Zbrush. It was a blast to meet everyone and to do the demo! Here is the schedule for the event:

Alumni Reunion Tour 2015 

Saturday
  • 12:00-2:00 PM We kick off the weekend with a special gathering for alumni on MC.
  • 2:00 PM We will convene at BB9 for the first two alumni presentations
  • 4:00PM Council Member Moby Francke will be joining us to give a  2D character workshop in BB5.
Sunday
  • 10:00 Alumni presentations
  • 12:30 Food Trucks
  • 1:30  Tamara Bakalycheva and Simon Fuchs will be joining us for 3D character and 3D environment demos to round out the weekend.
I also had a chance to come in for mentoring night and give the students feedback on their portfolio and artwork. It was inspiring to work with so many talented students! I will do that again in the future so if you are a student at LCAD and have questions about environment art or game art in general, feel free to come in and ask your questions!
Here are some pictures from the event:

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