[Substance Designer] – Creating Procedural Materials with Hugo Beyer

Hey guys,

I`m trying to learn substance designer lately and have found this awesome tutorial by Hugo Beyer. It is really in depth and gives you an overview on how to create a cobblestone texture. It`s a great tutorial and teaches you how to use the tool. There is a section at the beginning that explains the benefits of using procedurally generated textures as well.

Check out Hugo`s Artstation page for a lot of cool artwork from The Order 1886 and his vimeo channel for more tutorials.

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